Blender Procedural Shader Pack 01

by LeoMoon Studios in Materials, Shaders, Textures

Introduction


12 Procedural Shaders for both EEVEE and Cycles, great for architectural renderings. This pack includes:

  • Food - Cheese (2)
  • Food - Chocolate
  • Ground - Cracked Sand *Cycles Only in 2.81
  • Metal - Aged
  • Metal - Copper
  • Metal - Galvanized
  • Plastic - Rubber
  • Plastic - Rough
  • Stone - Concrete
  • Stone - Granite (2)
  • Stone - Marble
  • Wood - Generic

Specifications

  • Faces: NA
  • Verts: NA
  • UV Mapped: NA
  • Textured: Yes (procedural)
  • Rigged: No
  • Animated: NA
  • Texture Size: NA (procedural)
  • Render Size: NA
  • Formats: BLEND for EEVEE and Cycles

Benefits of Procedural Materials

These materials do not use image files as textures. Textures are generated procedurally. This means you can scale these materials without loosing quality at all.

How to Use

Append the desired shader into your scene

Compatibility

Blender 2.8x