In this material pack, you will get 10 realistic procedural materials, created with Blender. These Materials were created for the Cycles rendering engine. You can use them in the Eevee rendering engine, but they work best in Cycles.
If you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.
Blender File With 10 Procedural Materials:
Asteroid (Using Displacements)
Bricks (Using Displacements)
Dry Cracked Ground
Lava Rock (Using Displacements)
Ore (Using Displacements)
Rocky Ground (Using Displacements)
Final Renders And Product Images
|Dev Fund Contributor|
|Published||about 1 year ago|
|Render Engine Used||cycles|
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