A Simple example of procedural modeling using Blender Geometrynodes.
Realistic BBQ is built 100% by nodes.
No complicated setup and very easy to follow.
With customizable settings included:
- the length of the stick,
- the amount of salt and pepper,
- randomizing the size of onion and meat.
Require Blender 3.1 Version
Distributing or re-selling the product is prohibited.
|Published||2 months ago|
|Render Engine Used||cycles|
Have questions before purchasing?
Contact the Creator with your questions right now.Login to Message