Bazooka

by Ajant in Models


Project bazooka is made in Blender 2.92, then textured and rendered in Cycles render.

Textures are baked, has baked normal map, AO map.

Project is tested in Unity Game Engine with baked textures.

Resolution of all baked textures is 2048x2048.

Project is UV-Unwrapped and UV-Mapped.

Project in bazooka-Unity file format does not including any cameras or lighting and it is Game Ready.

I added other blend. file format too for your own editing in 3D software.

I added all renders too.

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File formats:

FBX, OBJ, MTL, BLEND

Textures are downloaded from CC0 Textures website which are public domain and added into a ZIP file.

https://ambientcg.com/

Geometry:

bazooka:

Verts: 9,177

Faces: 8,342

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Normals are flipped outside.

Thank you and don't forget to visit my gallery for more models.

Sales 200+
Dev Fund Contributor
Published about 2 years ago
Blender Version 2.92
Render Engine Used cycles
Misc Data uvs-unwrapped, normal-mapped, textured
License Creative Commons
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