Balaclava

by PBR3D in Models

Balaclava

  • All Textures created in Substance Painter and exported in .PNG PBR formats.

  • Includes textures for rough/met and gloss/spec workflows.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.91

  • Textured in Substance Painter 2020.2.1.

  • Rendered Marmoset Toolbag 3.

  • modelled to real world scales.

  • Fully and efficiently UV unwrapped.

  • Game ready.

  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

Formats included

  • .Blend (Native)
  • .FBX
  • .OBJ
  • .DAE


Objects included

  • Balaclava (Head not included, shown just for reference purposes)


Textures included in .png format.

Balaclava - 2K

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)
  • AO


Poly Counts not including head mesh (According to Blender inspection tools).

  • Face count: 3,150
  • Vert count: 3,150
  • Edges: 6,246
  • Triangulated count: 6,192