Auto-Rig Pro

by Artell in Addons


Item Rating

This item has an average rating of 5 from 316 ratings by the community.

85%
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  • Sheng-Fang Chen
    4 months ago

    I was able to use the add-ons to create rigs for my three characters in less than 15 minutes. Such amazing tools!

    • Artell

      3 months ago

      Thanks for rating!

  • David Woolf
    4 months ago

    This is a truly great addon, anyone who wants to animate or rig should buy this addon. I have created over a thousand motions with the help of this addon. With 4.0 there was a breakdown in workflow with Autorig, I asked the creator about it, and there were able to fix it very quickly.

    • Artell

      4 months ago

      Thank you David!

  • Lê Minh Thành
    4 months ago

    Speeds up Rigging workflow substantially. But about the Facerig is not really good, you try to refer to Facerig of Advanced Skeleton. I hope the following new updates of AutoRig Pro will have a face of Face (with more new features for Facerig)

    • Artell

      4 months ago

      Hey, thanks for rating. Not sure about what you refer to, about facial rig. Feel free to send a support message with more information.

  • JuanDa Aristizabal Gomez
    4 months ago

    I've been using this amazing addon for about two years and I can say is the best deal you could find for rigging for blender. The addon is extremely useful to speed your workflow especially if you are working with motion capture, it has a lot of presets for retargeting and also a great system for exporting to game engines. The rig features are amazing, not only for anthropomorphic characters but also for creatures. Furthermore, the addon is completely non-destructive, due to the fact that you could edit the rig preserving all the functionality even if the character change the proportions.

    In conclusion, you must apply it to your current pipeline, you will not regret.

    • Artell

      4 months ago

      Thanks a lot JuanDa, happy blending :)

  • Absent Minded
    4 months ago

    This is INCREDIBLE, it saved me HOURS during a game jam! For anyone looking for which bone collection to do custom weight painting in Blender 4.0 (formerly "Layer 31" in previous versions of blender), you want the "Deform" bone collection!

    • Artell

      4 months ago

      Thanks for rating! Yes absolutely. The documentation has been updated lately with armature collections:
      http://www.lucky3d.fr/auto-rig-pro/doc/rig_behaviour_doc.html

  • Rooftop Productions
    4 months ago

    There are so many little features that one can overlook, but when you find them, it just makes this addon that much more special.

    Plus, the support is excellent!

    • Artell

      4 months ago

      Glad to hear it. Thanks!

  • Manuel Garcia Perez
    4 months ago

    Incredible useful, not only to getting fast completely functional rigs but also to speed up tedious and cumbersome tasks. Full of features. If you are completely new with rigging it will save your day, and if you know what you are doing it will save you so much time you wont event think about what you paid for it. Really good investment.

    • Artell

      4 months ago

      Thanks for the review Manuel!

  • Malzeick
    5 months ago

    A 100% must have app for video game pipelines.
    Rigging is intuitive, the fbx export is time saviour!
    Not yet tried it on Blender 4.0+ but it never get corrupted between updates so far.

    • Artell

      4 months ago

      Thanks for the review!

  • taira
    5 months ago

    I sent message about my problem here, the I add facial it always freeze blender and not able to continue further.
    Is it still broken for Blender 4.0?
    Im using auto rig pro 3.69.11 btw

    • Artell

      4 months ago

      Hello Taira,
      Thanks for rating. Please send a support message:
      http://www.lucky3d.fr/auto-rig-pro/doc/bug_report.html

  • Jonny
    5 months ago

    Really love this tool as it has sped up some of my UE workflows. I do really wish that the facial rig could be setup in a way for metahumans so that I could easily take metahuman facial recordings and plop them right onto an auto rig face. Is there a plan for something like that in a future release?

    • Artell

      4 months ago

      Hello Jonny,
      Thanks for rating, while I have a quite busy Todo list already, metahuman compatibility is something that could be worked on in the future.

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Sales 42500+
Customer Ratings 316
Average Rating
Dev Fund Contributor
Published over 7 years ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
License Royalty Free
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