Asian Brunette Woman Wearing Leather Suit

by Jonathan Sozi in Models


Only Quads, no n-gons.

Body: 13.194 polys / 13.527 verts

Eyelashes: 352 polys / 464 verts

Hair: 54.175 polys / 113.145 verts

Shoes: 1.426 polys / 1.444 verts

Suit: 2.870 polys / 2.975 verts

Total: 72.017 polys / 131.535 verts


Originally created with Blender 3.2.0.

Ready to render with Eevee.

It renders in a few seconds.

Fully rigged (standard rig, no inverse kinematics).

Advanced head bones. (full face, inside the mouth, eyes)

Realistic skin, PBR, SSS.

Textures: JPEG(Most), PNG (Normal) 4k.

No visible UV stretching or obvious seams.

Model is built to real world scale (1,89m).

Reading of materials in external folder.

Alternative version with resources packaged in "All" folder.

Poses in Assets and Library (Legacy)

Generic files (fbx, dae, obj, glb) exported directly from the original Blender project. Check compatibility.

The .blend model loads without errors and positioned at the origin [000].

Scene objects are organized by layers/Groups.

No third-party renderer or plug-ins needed.

All native files and functions are named descriptively and work to the expected standard.

If some generic format doesn't load correctly, use the "All" folder which gathers all formats and alternative settings in the same place.


Sales 10+
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.2
Misc Data uvs-unwrapped, manifold-mesh, rigged, normal-mapped, textured
License Royalty Free
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