Alt Tab’S 128 Materials Asset Pack

by Alt Tab in Materials, Shaders, Textures


Why procedural materials?

Procedural materials offer you infinite versions of each material! They are quicker and more versatile to use and take up less storage space. They offer you looks that image texture materials have a really hard time replicating or are straight up impossible to do.


How to use?

Quick and easy asset browser installation and usage.


What you get?


A total of 128 Procedural materials with clean node setups!

17 Abstract materials

18 Rock/stone/hard surface materials

10 Car paints

15 Metals

14 Glass/Crystal materials

8 Plastic materials

9 Tile Materials

4 Raymarching materials

5 Wood materials

3 Water materials

6 Terrain shaders

5 Line materials

2 Snow materials

3 Holo materials

1 Master emissive material

3 Clay materials

2 Godray/volumetric materials

+ (Misc. materials (skin, lava, bubbles etc.) 

Terrain Shaders!

Terrain shaders work on taking height data of your geometry and distributing different materials on the height values of your object. This way you quickly get realistic looking terrain by just applying one material!

Rocky cliffs with grass

Snowy mountains on a frozen lake

Desert sandstone canyons

Muddy slopes and muddy wet terrain


Ocean & Water

1 click ocean and water materials with full procedural control and animation sliders.


Light materials!

Creative lighting materials that allow you to create cinematic looking scenes.

Fake God Rays /Easy Volumetric Lighting Material


Applying the god ray materials to different shaped materials allows for very unique looks!

Master Emission Shader

One emission shader to rule them all.


Abstract Materials

Abstract patterns made for aesthetic visualization and experimentation!

Metals

15 Custom metal materials - normal metals and sci-fi metals for hard surface detailing!


Crystals

14 custom glass and crystal materials


New!

Raymarching materials (fake volume)

A new and unique material technique allowing you to get volume looking results inside your object for great abstract projects!





Every materials shader tree has been neatly organized and color labeled for easier understanding of the material nodes to make tweaking the values easier for anyone - experienced or novice!

Example:


Inexperienced users - just tweak the values in the green boxes
Experienced users - Nodes are nicely spaced out so you see what affects what


This asset pack works great with our material manager addon!

 


Functions:

  • Select Objects By Materials
  • Batch Replace Object Materials
  • Join Meshes By Materials
  • Remove Unused Materials
  • Batch Set Auto Smooth

Have a look for more info and what else is included with it here:

Alt Tab Productivity&Workflow Addon

Example scene included so you can take a look at all the materials in action.


Workflow&Productivity Addon

Photorealistic Physical Camera Addon

Find more on:

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Sales 100+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published 2 months ago
Software Version 3.0, 3.1, 3.2
Render Engine Used cycles
License Royalty Free
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