4K Terrain Pack Volume 01
Terrain heightmaps don't look good when rendered?
Subdivisions are the main factor of getting the highest details, you can try increasing Subdivision count to capture more details, or you can activate Adaptive subdivision in Blender (Recommended) or what is known as Micro Displacement to get the highest details possible without slowing down your viewport performance.
Another Trick you may try is to use the Diffuse Map as Bump Map, doesn't always work, but worth the try.
Choose a product version:
Sales | 10+ |
Dev Fund Contributor | |
Published | about 1 year ago |
Blender Version | 4.0, 3.6, 3.3 |
Render Engine Used | arnold, blender-internal, cycles, eevee, luxrender, mental-ray, octane, vray |
License | Royalty Free |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
4k pbr texture, blender environment, 3d alpha, ground texture, wirl, swirl, displacement, concept art, desert cliff, summer24, 3d environment, 3d blender micro-displacement, alpha maps, winter24, 4k material, bfcm24, alpha texture, landscapedesign, organic material, #desert, 2D Game Assets, spring24, dry terrain, blender, Heightmap, displacement map, cliff, microdisplacement, landscapes, heighmaps, cliffs, high quality terrains, rocky, 4k textures, loveblender, icelandic, terrain pack, terrain, high quality materials, ground pbr texture, 3d natural environment creation, stone bundle pack collection ground cliff obj max vray v-ray asset exterior nature element nature rock landscape lowpoly ground terrain, scifi terrains, 4k, helix