1972 Lada, Low Poly

by Another World Studios in Models


Additional notes

Texture maps

Included in the file are three texture maps: Body Color (2048x2048px) Tire Color (512x512px) Rim Color (512x512px) Both the rim and body color include a separate ambient occlusion layer which can be turned off if needed. The reason the wheels have their separate texture maps is so that its model could be reused on other car models. textures_s

Wheels

The tire is modeled as an array with one section UVed using a repeating texture map. All four wheels are identical and share the same object data.
Dev Fund Contributor
Published almost 10 years ago
Blender Version 2.7x
Render Engine Used Cycles
License Royalty Free
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