I created this model just for fun in 2009. I started it in Maya, finished in blender-2.49. Now i present the "rebirthed" model for blender-2.7 with Cycles setup and OpenGL ready setups. The car shader was used from the awesome CGC Shader Pack Vol 1, the other shaders are quite simple; I also used a great environmental background idea. I found it on BlenderArtists.org; the environmental texture I took from the great website http://www.openfootage.net . Scene file contain 3d model of 1970 Challenger-T/A with textures and shaders setup for Cycles and OpenGL render. Hope you will like it! Happy Blending!
- good locking mesh as real model’s shape
- good topology
- doors made as separate parts
- there is chassis and an engine models
- there are lowpoly fbx with original mesh
- all textures are packed
- Cycles setup
- useful opengl engine setup for animaticks
|Dev Fund Contributor|
|Published||over 6 years ago|
|Render Engine Used||Blender Internal, Blender Game Engine, Cycles|
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