Procedural Material Pack - Nature #2
This pack contains 5 realistic procedural materials for Blender.
They all use object as texture coordinate so UV's are not required (you can change this easily in the shader tab).
Render Engine : Cycles
Use displacement : Yes (Better results with adaptive subdivision)
Here is what a simple plan can become with just a few clicks :
Turn a basic roundish object into a realistic volcanic rock :
Each material has it's own customized node group, so you will be able to customize it with different values like scale, colors, wetness, displacement, AO (ambiant occlusion) :
Here are a few exemples of what you'll can adjust :
How to import the materials :
Go to File → Append
Look for the file that contains the materials and double click on it
Go to the material folder
Select the material and click on "Append"
Now you can assign the material to your object and customize it in the "material properties" panel or in the Shading workspace.
Dev Fund Contributor | |
Published | 5 months ago |
Blender Version | 4.0 |
Render Engine Used | cycles |
License | Royalty Free |
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